- 6 to 12 months experience programming in HTML5
- 3 to 6 months experience using Visual Studio 2013 (including experience in using preview builds)
- Minimum one month of experience working on Windows Store apps
At course completion
- Add animations and transitions in a Windows Store app to improve the user experience.
- Localize the Windows Store app UI.
- Brand the Windows Store app and improve the loading experience with a splash screen.
- Use various storage mechanisms, choose a suitable caching strategy for their Windows Store app, and use advanced file access methods.
- Create custom controls, extend templated controls, and create and consume WinMD components.
- Implement the Print and Settings contracts and the Play To API.
- Work with the Push Notification Service (WNS).
- Capture media with the camera and microphone.
- Create and consume background tasks.
- Discover device capabilities, interact with devices, and act upon sensor data.
- Implement Windows Store trial licensing and in-app purchasing and advertising.
- Understand how to manage Windows authentication and web authentication in Windows Store apps.
- Diagnose problems and monitor application behaviour by using tracing and profiling tools and APIs.
This module provides an overview of the Windows 8.1 user experience and features, Windows Store apps, and the new user interface. You will review the process of developing apps using HTML to create the user interface, and the WinRT API to interact with the platform.
- Lessons 1: Review Windows Store App Essentials
- Lesson 2: Review Windows Store App Essentials – Under the Hood
Module 2: Implementing Animations and Transitions
This module covers the following techniques for creating animations in Windows Store apps:
- The built-in WinJS.UI.Animation namespace
- CSS3 @keyframes
- CSS3 transitions and transformations
- Lesson 1: Implementing Animations
- Lesson 2: Working with Transitions and Transformations
Module 3: Implementing Globalization and Localization
Windows 8.1 supports over 100 languages, with a potential reach of 4.5 billion people. You can sell Windows Store apps in over 200 markets. When you design an app for globalization and localization, it can reach a wide audience. Globalization prepares an app for a global audience. This involves changing culture-specific elements of the user interface, such as dates, times, currencies, languages, and more. Localization takes globalization further by supporting specific languages, cultures, and regions. You should always globalize an app before you localize it.
- Lesson 1: Working with Resource File
- Lesson 2: Implementing Culture-Specific Formatting
Module 4: Implementing Branding and a Seamless UI for Windows Store Apps
This module explains how you can add branding to your app, and how to add a branded splash screen to it, which improves the user experience when they load the app.
- Lesson 1: Introduction to Branding
- Lesson 2: Customizing the Splash Screen
- Lesson 3: Branding the UI of Your App
Module 5: Advanced Data Scenarios in a Windows Store App
In this module, you will explore the new file storage capabilities of Windows 8.1 and learn how to use them in the apps that you build. You will also see how to design and implement more efficient data storage through caching and how to set up file extensions, associations, and compression.
- Lesson 1: Implementing Storage Options for a Windows Store App
- Lesson 2: Implementing Data Caching
- Lesson 3: Advanced File Functionality
Module 6: Creating Reusable Controls and Components
- Lesson 1: Working with Custom Controls
- Lesson 2: Creating and Using WinRT Components
This module describes how to use two new contracts:
- The Print contract enables interaction with printing devices
- The Play To contract enables media sharing with other devices, such as television sets
Lastly, you will learn how to take advantage of several convenient Windows 8.1 APIs to provide exciting, user-friendly features in your apps. Windows RT has native APIs for working with PDF files, creating screenshots of your app, and generating speech from text through speech synthesis.
- Lesson1: Implementing the Print Contract
- Lesson 2: The Play To Contract
- Lesson 3: Integrating Contacts and Calendars
- Lesson 4: Integrating speech synthesis
- Lesson 5: Support PDF files and screenshots
Module 8: The Windows Push Notification Service
This module describes and explains Windows Push Notifications design concepts.
- Lesson 1: Introduction to the Push Notification Service
- Lesson 2: Communicating with the WNS
Module 9: Capturing Media
In this module, you will learn how to include media capturing functionality in your app. Learning to use the media capturing APIs of Windows 8.1 can be a key element in creating an exciting and successful app.
- Lesson 1: Using CameraCaptureUI to Capture Pictures, Video and Audio
- Lesson 2: Using MediaCapture to Capture Pictures, Video, or Audio
Module 10: Background Tasks
This module explains how to create, register, and use background tasks for Windows Store apps.
- Lesson 1: Creating Background Tasks
- Lesson 2: Using Background Tasks in a Windows Store App
Module 11: Working with Sensors and Devices
This module describes some of the sensors and devices available to a Windows Store app and explains how to access them from your Windows Store app.
- Lesson 1: Working with Sensors
- Lesson 2: Working with Devices
Module 12: Generating Revenue with Your App
This module will introduce you to the options you have, as a developer, to increase revenue with your Windows Store apps.
- Lesson 1: Implementing Trial Functionality in a Windows Store App
- Lesson 2: Implementing In-App Purchases
- Lesson 3: Advertising in a Windows Store App
Module 13: Securing Windows Store App Data
In this module, you will learn how to create a secure application that is secure at the client and server side, and how to protect data.
- Lesson 1: Managing Windows Authentication
- Lesson 2: Managing Web Authentication
- Lesson 3: Encryption in a Windows Store App
Module 14: Tracing and Profiling Windows Store Apps
In this module, you will learn the techniques that will help you analyze your code for potential issues, create run time logs efficiently, and diagnose various types of performance problems in your Windows Store app.
- Lesson 1: Tracing and Profiling a Windows Store App
- Lab 1: Implementing Animations, Transitions, and Transformations
- Lab 2: Implementing Globalization and Localization
- Lab 3: Branding and a Seamless UI
- Lab 4: Caching Data
- Lab 5: Creating Reusable Controls and Components
- Lab 6: Integrating the Print Contract Into the App
- Lab 7: The Windows Push Notification Service
- Lab 8: Capturing Media
- Lab 9: Background Tasks
- Lab 10: Working with Sensors and Devices
- Lab 11: Generating Revenue with your App
- Lab 12: Securing Windows Store App Data
- Lab 13: Tracing and Profiling Windows Store Apps